Sunday, September 20, 2009

keyframe vs tweened

rough:
+looks more like caveman style/more organic
+rough inbetweens hardly noticable
+uses WAY less layers = easy to manage project
+more fun

lined:
+easier to modify for length changes
+takes less time
-layer for each moving part

Monday, September 7, 2009

more narrative tips

reinforce the ideas/themes

caveman = conservationist
- hugs a tree
- avoids flowerbed
-
-
spaceship freezes stuff
- leaves
- pond/water
- flowers
- small animal/mole
-
alien doesn't give a shit about squandering resources
- throws cup on ground when he gets out of the ship
- walks on flowerbed
- pees on something

+inbetween, few mammoth, eat as much as he can
+how would you know something frozen is perserved

===

Did more on my storyboard. Basically broke down the more complex scenes into step by step frames. Wrote down the sound effects in each frame/scene as well.

Sunday, September 6, 2009

sound effects run through

doubles not noted

















































































































































































































































































































































visual onomatopoeia how to achieve
space ship landing humm record fridge
mammoth noises trumpet use elephant effects
bird noises chirp web
wind noises shhheeeeeww... achieve
ambient garden sounds record @ gardens
space ship hatch opening chi achieve
demon licking lips thurp record me
ripping heart out splurt achieve
mammoth falling boom achieve
demon turning around swish achieve
eating heart apple crunch eat apple
space ship starting up furr...fur... achieve
ice crack crack achieve
space ship moving zoom achieve
footsteps increasing in volume thud,thud.. achieve
caveman sigh sigh achieve
dragging mammoth onomatopoeia achieve
mammoth falling boom achieve
sword drawn ching achieve
cut into meat chop achieve
eating nom nom nom achieve
snoring snore achieve
caveman waking up yawn achieve
moving dead mammoth squishy sounds achieve
demon pop up splurt achieve
caveman :o achieve
caveman grrr achieve
spear windup hurrr achieve
spear throw hup achieve
spear flying wind achieve
demon rebound ding achieve
caveman :o achieve
caveman landing bruku achieve
sword drawn ching achieve
heavy/loud footsteps thud,thud... achieve
caveman rawr rawr achieve
sword strikes ching achieve
caveman heavy breathing hur...hur... achieve
fist clentch stretch achieve
demon spin zhum achieve
sword breaking chi achieve
caveman grunts humph achieve
diamond cutting various things "magical" ching x4 achieve
diamond blade up into frame urrew achieve
demon spin zhumx3 achieve
caveman falls onomatopoeia achieve
caveman arg achieve
caveman throw hup achieve
caveman strain into cave hup achieve
into cavemans head zhung achieve
out of cavemans head zhung achieve
caveman huh achieve
caveman hmmm achieve
demon with shifty eyes avade sound effect x2 pen quickly across paper
demon mouth opening aah achieve
demon noticing doom from above huh? achieve
caveman falling hawk sound caw! achieve
impact noise crunch/boom achieve
demon struggling grr achieve
caveman grr achieve
tail moving wind achieve
caveman grabbing tail chung achieve
caveman getting up stretch achieve
bone crack crack achieve
rolling metal on ground onomatopoeia achieve
caveman licking lips thurp achieve


That's a few. Finish later.

more narrative work



I drew thumbnails of the scenes from my animation so I could experiment where to put the "rotting/frozen refridgeration" scene. It works in both places on the two images.

need to show landscape before alien appears..?
+ think about camera staging
+ more organic/dynamic fight scene

Thursday, September 3, 2009

Sound research


sounds @ 3:10
Making of Jurassic Park. I watched this when I rented the DVD, and found how they made the sounds of the dinosaurs pretty interesting.
The raptors are made from a piercing dolphin echo combined with a walrus which creates a "scary animal with is also big."
Dilophosaurus = swan calls + hawk + rattlesnake + howler monkey
I shall experiment with the same process to try an create an interesting sound for my alien.



A Bugs Life @ 0:42
I saw this on TV the other day and thought it was interesting how the bird chirps change depending on the perspective.
When the bird is viewed from a human perspective the chirps sound like normal.
But when the bird is viewed from the perspective of an ant, the bird chirps turn into a monstrous dinosaur like roar.


http://www.animefreak.tv/watch/samurai-jack-episode-7-english-dubbed-online-free
This episode of Samurai Jack focuses on the sound when Jack needs to reach a tower guarded by blind archers. The blind archers react to sound only, so Jack blindfolds himself to focus on his sense of sound, rather than relying on his sight.
Some sound effects I noticed:
-bird chirps (different kinds creates more depth)
-wind (blowing into mic)
-rustling leaves (could just use paper for same effect)
-earthquake/tremors
-foot steps
-music/tones/effects complimenting the mood
-fast flying arrows/evading (swish sound) (I have already made this by recording pen across paper)
-fire (could use waving fabric/clothing)
-trickling water
-silence for impact (when Jack puts on blindfold)
-ambient sounds, like birds/wind are cut when other action(or dialogue) is happening (storming the tower)
-sounds slowly layer as jack deciphers them with blindfold on
-musical theme when ever archers are focused on
I never saw how much sound effect variety Samurai Jack had until now. :)

Sound effects and music can compliment the animation, making the important parts stand out for the audience without relying entirely on visual cues.

Prometheus and Bob

I can't believe I forgot about these animations.
It is a clay mation segment of a variety show (called "Kablam" which I used to watch on Saturday afternoons) about a alien teaching a caveman how to do various things, like light a fire or sleep in a hammock.



Just paying attention to the ambient sounds and voice acting.
-river/wind/camera
-birds chirping
-spaceship flying/landing
-footsteps
-crashes
-camera remote
-alien/caveman/monkey/tiger sound effects

Some real nice caveman voice acting.