Tuesday, July 21, 2009

Book research

Film animation: a simplified approach TR 897.5 (sci)
- speed/swish lines help fast action sequences.
- Consider how the behaviour/weight or mass/material/appearance influence character's movement.
- anticipation > action > reaction
- animated objects = simplified, they represent symbols of reality. this behaviour can be observed more quickly than that of live objects. this is why they usually tend to demmand quicker speed.
- 1.Simplicity of shapes for easy recognition. 2.Designs that can be easily manipulated in every possible postion in space. 3.Structures which can be draw with easy speed in case a great number of phases are to be animated
- Storyboard layout: 1.The shapes of the objects which appear in the shot. 2The graphic compostion of shapes and forms, and how this composition is related to the movement of the objects or figures within each shot. 3.The co-ordination of movement starting in one shot so it is in register with movement in another shot.
- story-line > character + design > layouts > storyboard + timing > sound/animating

Setting up your shots TR 850 (sci)
- Excerise: Watch some of your favourite movies for the camera shots + transitions + montage + meanings of these shots
- screen direction. ex. sub faces right when going out to sea, and left when coming back.
- tilted horizon shots can produce interesting diagonals
- 360 adds positive motion + energy to a scene
- POV projectile: camera follows bullet etc
- dark voyeur: pov of bad guy watching prey, usually framed through foliage
- multi-take(shot of same action from different angles) Alteranative to slow motion.

Digital Video Production Cookbook
Not as helpful, as it just explains how to acheive certain effects on film.

Digital Storytelling
Basically explains that SFX cannot carry a movie when it has a weak story.

Understanding Comics 741.5 MCC
Will be helpful with creating the comic style legend in my narrative.



Also edited the width of the blog to make text eaiser to read.

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